Posts tagged lars buttler
After a quiet period, Trion today officially revealed its MMO product slate. The first three titles being developed on the Trion platform are the fantasy MMORPG Rift: Planes of Telara, a massively multiplayer real-time strategy game called End of Nations, and an action MMO game produced in conjunction with Syfy.
The latter had been previously discussed, but Trion today shed a little more light on how tightly integrated the project will be with Syfy itself. The project, based on a new IP from both companies, is under development at Trion’s San Diego studio, and is “designed to reach a mass audience in a way never before possible.” This new franchise will debut as both a game and a television show simultaneously, “with a shared universe of characters, alien races, organizations, environments, technologies, and more.” Moreover, players’ actions will actually “influence the course of the show, and events occurring in the show will have consequences in the game.” A launch date has not been announced.
The other two games are set for PC release in 2011, however. End of Nations sounds particularly interesting; it’s being billed as “the world’s first premium massively multiplayer real-time strategy (MMORTS) game,” and is in development at Petroglyph Games, who are the same folks behind the original Command and Conquer.
In addition to the game announcements, Trion revealed a slight name change: Trion World Network has been changed to Trion Worlds. IndustryGamers caught up with Trion chief executive Lars Buttler to ask about the company’s direction in light of today’s announcements and how the industry landscape is shaping up with folks like OnLive and Gaikai also gaining more exposure.
Venture Beat interviews, Lars Buttler, Chief Executive of Trion Worlds, talking about what the company is doing with both its platform and its new games.
After more than four years of toil, Trion Worlds is raising the curtain today on three major online games that collectively represent one of the most daring bets in video game history.
Many established game companies struggle to make just one massively multiplayer online game at a time. But this startup has raised more than $100 million and hired a team of 250 people across three studios so that it can produce big games in parallel.
The three PC-based titles are Rift: Planes of Telara; End of Nations, real-time military strategy game set in the near future; and an unnamed title that Trion Worlds is jointly producing with NBC’s SyFy Channel. The first two are hitting in 2011, while the third is sometime later than the first two.