Old 10-06-2009, 05:54 AM   1 links from elsewhere to this Post. Click to view. #1
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Via TelaraSource, MMOGamer.com has a short and sweet interview with Trion VP Russ Brown on the topic of Heroes of Telara. While nothing new is revealed it still gives good insight into the game.
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Old 10-06-2009, 05:58 AM   #2
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Thanks for the linking the article.
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Old 10-06-2009, 07:55 AM   #3
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Yeah, a little new info there about the leveling system which is cool. The Fighter-Paladin and Cleric-Paladin example is a bit dated though but us fanatics know the truth.
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Old 10-06-2009, 10:08 AM   #4
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It sure seems like an E3 interview that was sat on until October...
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Old 10-06-2009, 11:33 AM   #5
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HoT keeps getting more and more interesting; I really like the randomness factor as presented in the merchant example. This ensures 'leveling' zones will always be candidates for surprises, and not become memories of the past once the general population has leveled up.

Also, unlocking abilities in the subclasses while leveling sounds interesting; although I would like some sort of Talent trees for general class advancement - otherwise there's always the risk of being forced into certain subclasses depending on playstyle.

All in all, HoT sounds more interesting than WoW is atm, and if they can deliver polish on their product I think it will be a surprise launch for MMORPG industry.
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Old 10-06-2009, 06:19 PM   #6
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Nice little article. I especially like the the info on sub-classes. I didn't remember reading about that, so it was a good refresher for me. I really hope HoT can change the MMO game a bit, because we all know how much it needs it.
Quote:
The MMO Gamer: So you’re trying to set up a system that’s more dynamic than most MMOs, and actually create something approaching what they used to do in MUDs, or early EverQuest (Click the image to open in full size.) with live GM events?
Russ Brown: Exactly! Something where you can actually make a difference, so it’s not the same. Right now, in a lot of MMOs, if I go to this zone it’s the same as it was three or five years ago. And also I can give the players what they want.
Sound familiar to anyone? This is one of the reasons why I'm liking HoT. No waiting 5 years for an expansion to update the old game world so you can use your flying mount...Yeah WoW I'm looking RIGHT AT YOU!
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Old 10-06-2009, 06:32 PM   #7
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he certainly sounds like he cares about games..makes me feel more fuzzy inside

good read


i always wanted to get into game design,hate coding,live in wrong place,timing,yadda yadda..lifes a beech eh ?

so its nice to hear som1 at least pretending to enjoy games
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Old 10-06-2009, 08:08 PM   #8
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I'm with Cio on this, this feels like a very dated interview as the same questions were posed then. I'm not so sure.
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Old 10-07-2009, 07:19 PM   #9
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Quote:
Originally Posted by Ciovala View Post
It sure seems like an E3 interview that was sat on until October...
It is. No idea why it was delayed, but Russ hasn't done any face-to-face interviews since E3.

Things have, of course, developed since then. This is the peril of people not publishing interviews for a looooong time.
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